ceci est un copier-coller du forum officiel (ce post exactement et là aussi)
LEVEL 15:
KNIGHT Primary:
* Knight/Mage (credit to Zyg6)
HOLY LIGHT FIELD - Releases holy light that causes 20 points of light dmg every 2 sec and adds a Holy Spot Light effect that reduces target's attacking dmg by 1% to all targets within range for 6 sec.
Mana Cost: 30
Range: Self-centered AoE
Cast: Instant
Upgradeable: +6 dmg/2 sec and +.375 debuff per grade
* Knight/Priest (credit to riotmos)
HOLY LIGHT'S FURY - Cause 10 points of Light dmg every 2 sec for 12 sec
Mana Cost: 30
Cast: Instant
CD: None
Upgradeable: +4 points of dmg per grade
* Knight/Warrior (credit to Animefiend)
SHIELD BASH MASTERY - Increases the dmg dealt by Shield Bash.
Passive
* Knight/Rogue (credit to RacthohOfAnthor)
GOD'S SWORD - The critical rate on your Holy Strike is increased by 40%
Passive/Maxed
* Knight/Scout (credit to kurwan123)
ARROW OF VENGEANCE - Fire an arrow that taunts your target and pulls aggro.(requires ranged weapon)
Requires 20 Concentration
Range: 200
Cast: Instant
CD: 2 min
Maxed
MAGE Primary:
* Mage/Priest
ESSENCE OF MAGIC - Raises magical dmg by 10 points for 30 min.
Range: Targetable Buff
Mana Cost: 35
Cast: Instant
Upgradeable: +6 magical dmg and +3.25 mana cost per grade
* Mage/Knight (credit to Zyg6)
HOLY LIGHT STRIKE - Does 35 Light dmg
Mana Cost: 15
Range: 150
Cast: 2 sec
Upgradeable: +17.5 dmg per level and +1.5 (rounded down) mana cost per grade
* Mage/Scout (credit to Adamaris)
SOUND OF THUNDER - A magical arrow chains the foot to the ground for 5 sec (Effect removed when dmg is received)
Requires 40 concentration
Cast: 1 sec
* Mage/Rogue (credit to godspell13)
CURSED FANGS - Adds a curse upon your projectile weapon. Targets hit with this cursed projectile will suffer 20 points of dark dmg every 2 sec for 12 sec.
Requires 30 Energy
Cast: Instant
User's Note: No projectile necessary. Training "Throw" skill does not increase this skills damage. Thanks to Zeraphultor.
* Mage/Warrior
MAGICAL TALENT - Temporarily increase your maximum mana points by 50 points for 300 sec.
Requires 35 Rage
Cast: Instant
Upgradeable: +10 maximum mana points per grade
PRIEST Primary:
* Priest/Mage
FREEZE - Freezes your target in place for 5 sec. (Effect is removed when target takes damage).
Range: 225
Mana Cost: 35
Cast: 1 sec
Upgradeable: +.4 sec duration and +3.25 mana cost per grade
User's Note: ***This skill will HEAL the target to full HP***
* Priest/Knight (credit to riotmos)
ENHANCED GRACE OF LIFE - You and your party members receive HP and MP buff
Cast: Instant
Usr's note: Cast on all party members immediately. Cannot cast hp buff on ppl outside party.
* Priest/Rogue (credit to scragcat)
SNAKE CURSE - Causes 20 points of dark dmg every 2 sec for 12.0 sec to your target
Requires 30 Energy
Cast: 1 sec
Upgradeable: +8 dmg per 2 sec
* Priest/Scout (credit to Greyfeld)
TOUCH OF THE WATER SPIRIT - Raises you and your party's Magic Attack by 20 for 30 min.
Mana Cost: 100
Upgradeable: +12 magic attack per grade
* Priest/Warrior (credit to Abscissa)
BATTLE MONK STANCE- When activated, physical attack is raised by 30 points, defense is raised by 2%, and healing effectiveness is reduced by 3%. this stance lasts 600 sec.
Mana Cost: 20
Cast: Instant
Upgradeable: +6 physical attack, + .4% defense, +.6% healing effectiveness reduction per grade
ROGUE Primary:
* Rogue/Knight (credit to RacthohOfAnthor)
POWER DISARMAMENT - Increases Disarmament's dmg by 20%
Passive/Maxed
* Rogue/Scout (credit to syunikiss)
DEADLY SHOT - Raises your Shot's critical rate by 30%
Passive/Maxed
* Rogue/Warrior (credit to kurwan123)
THROWING MASTERY - Your Throw slows the target for 5 sec.
Passive/Maxed
* Rogue/Priest (credit to scragcat)
QUICKNESS AURA - Raises the dodge rate of you and your party by 2% for 600 sec
Mana Cost: 30
Cast: Instant
Upgradeable: +.25% dodge and +3 mana cost per grade
* Rogue/Mage (credit to godspell13)
POISONOUS TRAP - 10 dmg every 2 sec for 10 sec (only 1 trap at a time possible)
Mana Cost: 30
Cast: Instant
CD: 10 sec
SCOUT Primary:
* Scout/Rogue (credit to Vivinia)
WEAK POINT - Shooting at the weakness of the target causing 40% points of ranged weapon's dmg. Also increases critical rate by 1% for 15 sec.
Concentration: 30
Range: 330
Cast: Instant
CD: 15 seconds
Upgradeable: +.8% points of ranged weapon's dmg and +.2% critical chance per grade
* Scout/Mage (credit to Adamaris)
PURIFY ARROW - Removes curses and harmful effects from target.
Mana Cost:150
Cast: Instant
CD: 10 seconds
* Scout/Priest (credit to Greyfeld)
PURIFYING SHOT - Remove one harmful effect from target
Passive/Maxed
Mana Cost: 150
Range: 330
Cast: Instant
CD: 10 seconds
* Scout/Knight (credit to kurwan123)
REPELLING SHOT - Knockback the target and cause 36.0% of ranged weapon dmg.
Mana Cost: 30
Range: 150
Cast: Instant
CD: 30 seconds
Upgradeable: +0.7% per grade
* Scout/Warrior (credit to cwaniakk)
BATTLE INSTINCT - Adds 6 Dexterity for 180 seconds.
Requires 30 Rage
Cast: Instant
Upgradeable: +1 Dexterity per grade
WARRIOR Primary:
* Warrior/Rogue (credit to kurwan123)
SHADOWFACE PERFECTION - No longer need a dagger to gain the bleed bonus from Shadowface and the bleed effect last 4 sec longer.
Passive/Maxed
* Warrior/Knight (credit to Animefiend)
WHIRLWIND SHIELD - Throws your shield at target causing 35 dmg. (Must have shield equipped)
Mana Cost: 30
Range 150
Cast: Instant
Upgradeable: +10.5 damage and +3 mana cost per grade.
* Warrior/Scout (credit to athx)
SKULL BREAKER - Precise strike at the enemy's head causing 126%(lvl 20, dont' remember base) of main hand's weapon and adds a 50% chance of lowering target's accuracy by 30%
Requires 30 Concentration
Cast: Instant
Range: 50
* Warrior/Priest (credit to Abscissa)
DEFENDER'S ROAR - Increase you and your party's maximum HP by 50 points for 10 seconds.
Mana Cost: 30
CD: 2 minutes
Cast: Instant
Upgradeable: +10 HP and +1 seconds duration per grade
User's Note: Skill cancels Priest HP Buff
* Warrior/Mage
ELECTRICAL RAGE - Causes 90% main weapon dmg to target and also adds a High Voltage state to the caster, which will increase magic dmg by 5%. High Voltage can be stacked 3 times.
Requires 20 Rage
Cast: Instant
CD: None
Range: 50
Upgradeable: +1.8 main weapon damage and +.2% magic damage per grade
LEVEL 20:
KNIGHT Primary:
* Knight/Mage (credit to Zyg6)
LIGHTNING SHIELD - Your Shield Bash now slows the target for 5 sec
Passive/Maxed
* Knight/Rogue (credit to RacthohOfAnthor)
SMASH - Causes 90% of main hand weapon's dmg to target.(Damages the caster for 10% HPs)
Used after a critical hit
Range: 50
CD: 4 seconds
Upgradeable: +1.8% dmg per grade
* Knight/Priest (credit to Szythe)
HOLY SMITE - Causes 60% of main hand weapon dmg to target. Must already be affected by Holy Light's Fury.
Mana Cost: 30
Cast: Instant
CD: 4 seconds
Range: 50
Upgradeable: +1.2% weapon dmg per grade
User's Note: I havnt leveled it up yet so I dont know if mana cost increases with levels.
* Knight/Warrior (credit to Animefiend)
2-HAND AXE TRAINING - You can now equip 2-hand axe, and the dmg of 2-hand axe is increased by 5%.
Passive
Upgradeable: +.5% dmg per grade
* Knight/Scout (credit to StefMcKrajnc)
ENHANCED HOLY STRIKE - Increases the dmg of Holy Strike.
Passive
User's Note: This alters your Holy Strike ability, boosting it to 50% main hand weapon dmg at rank 0 and increasing dmg by 1% per grade instead of .5%.
MAGE Primary:
* Mage/Knight (credit to Zyg6)
RAYS OF LIGHT - like Galaxy but about 2.5x weaker
Mana Cost: 30
Range: 200
CD: 2 seconds
* Mage/Scout (credit to Adamaris)
FIRE ARROW -Magical critical rate is increased by 3% and your shot carries an additional fire dmg. This effect lasts for 300 sec
Cast: Instant
Mana Cost: 30
Maxed
User's Note: Self Buff
* Mage/Priest (credit to amunteanu)
PURIFY - Remove curse from a target
Mana Cost: 150
Cast: Instant
Range: 200
Maxed
Thanks to kaizor
* Mage/Rogue (credit to Zeraphultor)
KISS OF THE VAMPIRE - A thrown projectile deals 30 pure dmg and heals you for the same amount.
Mana Cost: 40
Cast: Instant
CD: 60 seconds
Upgradeable: +9 dmg and +3 mana cost per grade
User's Note: No projectile necessary. Training "Throw" skill does not increase the dmg of this skill.
* Mage/Warrior (credit to Felony)
MAGICAL ENLIGHTENMENT - You gain 10 MP every 4 sec for 5 min.
Requires 35 Rage
Upgradeable: +1 MP per grade
PRIEST Primary:
* Priest/Knight (credit to riotmos)
LIFE LINK - Your Instant Heal now also heals you, but not as much.
* Priest/Rogue (credit to scragcat)
INFECTIOUS WOUND - Attacks targets wounds, causing 30 pts of dark dmg and lowers targets effectiveness of heals received by 2%. Lasts 12 sec
Range: 200
Energy Cost: 30
Cast: Instant
CD: 12 sec
Upgradeable: +12.0 dmg and -1% healing effectiveness
* Priest/Mage (credit to amunteanu)
REMOVE CURSE - Remove curse from a target
Mana Cost: 150
Cast: Instant
Range: 150
CD: 10 seconds
Maxed
Thanks to kaizor
* Priest/Warrior (credit to Akrux)
EXPLOSION OF FIGHTING SPIRIT - Does 80% of main hand weapon dmg to target. Must be in Battle Monk Stance
Mana Cost: 15
Cast: Instant
Upgradeable: +1.6 dmg per grade
* Priest/Scout (credit to ADantes)
EXTENDED THROAT ATTACK - Increases the range of Throat Attack by 100.
Passive
User's Note: Increases the range from 50 to 150
ROGUE Primary:
* Rogue/Knight (credit to RacthohOfAnthor)
POISON PROTECTION - When activated, will prevent any poison effect for the next 20 sec.
Mana Cost: 30
CD: 2 min
* Rogue/Scout (credit to luvxequs)
RIPPED THROAT - Throat Attack now also adds silence to the target for 4 sec.
Passive
* Rogue/Warrior (credit to Distorted)
ONE-HAND AXE MASTERY - Raises one-hand axe dmg by 5%
Passive
Upgradeable: +1% dmg per grade
* Rogue/Priest (credit to Krafen)
WOUND TEAR - Your Laceration critical rate is increased by 30%.
Passive/Maxed
* Rogue/Mage (credit to godspell13)
EXPLOSION TRAP - A burning magical trap that deals explosive damage to anyone that enters it causing 60 explosive damage, (can only place 1)
Mana Cost: 30
Cast: Instant
CD: 10 sec
Upgradeable: +24 dmg and +3 mana cost per grade
SCOUT Primary:
* Scout/Rogue (credit to luvxequs)
BLINDING POWDER - Prevents your target from dealing any attacks for 5 sec (Effect removed when target is attacked)
Energy Cost: 30
Cast: Instant
Range: 100
CD: 60 sec
* Scout/Mage (credit to Adamaris)
BLAZING ENERGY - When activated, your fire elemental based spells dmg will be increased by 2% for 600 sec
Cast: Instant
Mana Cost: 30
Upgradeable: ???
User's Note: Self Buff
* Scout/Knight (credit to DiabloAngelo)
HEALING SHOT- Heals your target's HP for 30.0 points
Mana Cost: 20 mana
Range: 150
Cast: Instant
CD: 8 seconds
Upgradeable: +5.4 HP per grade
User's Note: Can be cast on self
* Scout/Warrior (credit to Sarcerok)
MASTER OF SURVIVAL - Maximum HP increased by 50 points.
Passive
Upgradeable: +10 HP per grade
* Scout/Priest (credit to ADantes)
ENCHANTED ARROWS - Target recovers 10 MP every 2 sec for 12 sec.
Mana Cost: 30
Cast: Instant
Range: 330
CD: 5 min
Upgradeable: +10 MP every 2 sec per grade
WARRIOR Primary:
* Warrior/Rogue (credit to Distorted)
SPEED UP - Increases movement speed by 3%
Passive
Upgradeable: +.25 movement speed per grade.
* Warrior/Scout (credit to athx)
DAZE SHOT - Causes your target to be dazed for (Buff0 - time) seconds. (ranged Weapon must be equipped.) <---dunno the that amount of time since what I wrote is what it shows.
Requires 30 concentration
Cast: Instant
CD: 10 seconds
Range: 150
* Warrior/Priest (credit to grozor)
DISTURBING STRIKE - Interrupts target's casting time and causes 16.4 points of dmg
Requires 30 rage
Cast: Instant
CD: 10 seconds
Upgradeable: +3.3 dmg per grade
* Warrior/Knight (credit to Animefiend)
BLOCKING STANCE - Increases your blocking rate by 10% for 20 seconds
Mana Cost: 20
Cast: Instant
Upgradeable: +.5% blocking rate and +4 second duration per grade
* Warrior/Mage (credit to GR4V3Y4RD)
LIGHTNING'S TOUCH - Your weapon strikes the enemy with a flash of lightning, dealing 50 points of wind damage.
Mana Cost: 30
Cast: Instant
Range: 50
Upgradeable: +22.5 dmg and +3 mana cost per grade